
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An atmospheric first-person survival horror game. An intelligent monster stalks you from the dark, listening to your every breath. Outsmart the creature, hide in the shadows, and find a way out. Whatever you do, don't turn around
The press kit for DON'T TURN AROUND is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.