
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cozy-spooky ghost-catching incremental. You're a little cat with a spectral vacuum: explore a haunted mansion room by room, suck up ghosts, harvest essences, sell your loot, and pour it into a massive talent tree. Short runs, satisfying progression, and always one more.
The press kit for Purrgeist is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.