
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You and up to 4 friends are the cabin crew on a flight spiraling into chaos. Serve meals, break up fights, unclog toilets, and stop the plane from descending into mayhem. Frantic local and online co-op for 1 to 5 players. No two flights go the same way twice.
The press kit for Flight Fights is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.