
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
LOCO is a social deduction game set on a train. The Traitors are trying to stop the train while the Passengers must uncover and eliminate them before they succeed (and The Smokers must smoke).
The press kit for LOCO is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.