
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You are trapped underground in a Japanese subway station and must pay off an impossible debt in this rogue-lite claw machine deckbuilder.
The press kit for CLAWSTROPHOBIA is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.