
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
SUPERANCHOR is a 2D physics puzzle game built around a single anchor point. You cannot control the ball directly—instead, reposition the anchor to rotate and swing the entire maze, using gravity, momentum, terrain, and mechanisms to guide the ball to the goal.
The press kit for SUPERANCHOR is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.