
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Ride the elevator down, study the same hallway floor after floor, and decide if something has changed. See something strange, press up. See nothing, go down. Get to the ground floor and escape the nightmare.
The press kit for Infinite Elevator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.