
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A multiplayer prop hunt where the hunter drives a lawnmower. Hide as anything from a hay bale to a piano across ten arenas, score only while a mower can see you, and come back as a mower or a ghost when you're caught. Lobbies of up to 40, four mowers, and a Map Maker.
The press kit for Mowed Down is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.