
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Survival horror in an infinite, procedurally generated Backrooms. Solo or in 1–8 player co-op: scavenge, craft, build a shelter, and hide from monsters that hunt by light and sound. Stay fed, warm, and sane long enough to find the way out.
The press kit for Backrooms: Overstay is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.