
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Live and work in complete darkness at the bottom of the ocean, in a simulation of one of the most extreme professions on the planet: saturation diving. But with only about 5% of the deep ocean explored, imagine what could be lurking down there with you in the dark?
The press kit for Project Into the Void is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.