
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Launch a missile and thread it through tight obstacles as fast as you can to take out the target. A physics time-attack flight game — chase faster runs for more points— with a built-in level editor and Steam Workshop courses. For fans of Superflight and Clustertruck.
The press kit for Dumbfire is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.