
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A turn-based roguelike RPG for wizards with no self-control. Stack charms until your spark throws knives, calls meteors and builds Tesla turrets that zap whatever moves. Pick your path across a map of shops, treasure and weirdos. Rob graves or play the saint, and your magic goes holy or full devil.
The press kit for Carta Bellum is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.