
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
CatBall is a physics-based roguelite builder: arm your cat, toss it into battle, watch it roll, crash, and swing on its own, and switch weapons at the right moment to send enemies flying.
The press kit for CatBall is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.