
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore a seed-driven galaxy where every ship, planet, and dungeon is generated at runtime. Dogfight pirate wings, land on 20 kinds of worlds, raid surface sites on foot, and build a fleet from salvaged hulls, solo or in Steam co-op. The same seed rebuilds the same galaxy, every time.
The press kit for Wayward Cosmos is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.