
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Protect the Holy Cow in a chaotic third-person roguelite defense shooter. Play solo or online co-op, build absurd heroes, smash through enemy waves, survive boss attacks, and push into fantasy maps that only get more ridiculous.
The press kit for HolyMoly is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.