
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A story-driven psychological horror game told through the confession of a man accused of numerous crimes. As an interrogation unfolds, years of fractured relationships, buried memories, and disturbing truths reveal how the simple need to be loved can become something far more terrifying.
The press kit for STAY: Possession • Obession • Permanance is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.