
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Somnia is a first-person psychological horror game where you wander through endless hallways, encounter strange entities, and search for mysterious eyes while following the voice that guides you forward.
The press kit for Somnia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.