
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Forge turrets at the anvil and pray for Eternal. An incremental idle tower defense where every strike rolls one of 11 rarities, from Common to impossibly rare. Socket glyphs, collect relics, grow your castle and break through five regions of monsters and bosses.
The press kit for Very Very RARE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.