
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hold the line across a voice-acted 21-mission campaign, or begin a Long Dawn run: a generated board, no gold, and a card draft after every wave. Ten spires, 41 foes, online co-op for up to 9 Keepers, 6v6 Rival Keeps, and a level editor with Workshop. Fully voiced in English and Hebrew.
The press kit for Dawnheart Keepers is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.