
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Swallow a watermelon, become a watermelon. A 2–6 player party brawler where parrots turn into whatever fruit they eat, then use one ridiculous ability each to knock each other into the sea. Last parrot on the island wins. Couch or online. A minute to learn, ten minutes to lose a friend.
The press kit for PARRUITS! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.