
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first person survival crafting game with a deadline. The ocean is rising, the procedurally generated island is going under, and your only way out is a boat you have not built yet. Escape alone, or with up to nine others.
The press kit for Escape the Flood! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.