
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Drive the night shift through a cursed city where every passenger hides a secret—and some of them died long ago. Uncover the truth behind each fare, make irreversible choices, and decide who deserves to be saved before your final shift ends.
The press kit for DEAD_FARE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.