
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Turn-based pirate strategy for 2–4. Race your clan home across a 15×15 sea. Capture rivals, survive storms, and spend every dice roll with intent. Four asymmetric clans—defence, speed, aggression, control. Solo vs bots or online multiplayer.
The press kit for Mad Boarding is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.