
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build a bottle-cap factory, automate the line, and survive quarterly reviews from investors who judge you on a single number. A satirical factory-management roguelite: hit their KPI, buy back every share, and show them the door.
The press kit for Bottlecappers is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.