
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A short sci-fi horror game. Extract energy from a red dwarf, tune signals, and power distant worlds. Do your job. Don't ask what really keeps the station running.
The press kit for TRAPPIST-1 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.