
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Do Not Eject is a retro handheld-inspired bullet heaven roguelite. Enter corrupted game cartridges with a digital partner, stack projectile-changing Modules and Patches, defeat corrupted guardians, and turn every run into permanent progress.
The press kit for Do Not Eject is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.