
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Sea and Sundry is a short incremental game about an otter and the sea. Catch clams, scallops, and urchins before they slip away, then crack them open for the tasty morsels. Adapt each night for quicker hands, a sharper eye, or a heavier rock. Forage farther each day, all the way to the abyss.
The press kit for Sea and Sundry is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.