
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A multiplayer party game blending painting, deception, horror chases, and parkour. A fun, chaotic take on MM2-style gameplay with body painting and camouflage. Paint your disguise, blend in, deceive others, escape with parkour, and survive to the end.
The press kit for ESCAPE: FALSE COLORS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.