
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Violent first-person party games for 2-4 players inside Randy's very chill home. Bowl with guns, survive as Hot Boys, lurk through The Bathrooms, and try the free demo first. Early Access opens with seven minigames and one boss fight. Play in local split-screen or over Steam. It all ends with eggs.
The press kit for Bad Shrooms is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.