
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological roguelite gambling game set in an oil-painted bar between this life and the next. You and a rival take turns dropping coins into a single glass; whoever makes it overflow loses their chance at the afterlife. No interface, no numbers, just the rising liquid and the coin in your hand.
The press kit for Last Drop Tavern is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.