
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You are a Necromancer, use your powers to raise the dead in this dark fantasy roguelite auto-battler. Build an undead army, evolve minions, choose powerful upgrades, and fight through waves of demons to break the gates of Hell and free the lands of Vaelthorron.
The press kit for Death to Demons is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.