
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Navigate a mail capsule to deliver a crucial letter to the Captain across a flying scrap-city. Collect lamps: the toll for passing Checkpoints - solve physics puzzles, dodge traps and fines. If you don’t have enough lamps, the hammers will crush you. A grim puzzle-platformer where every lamp counts.
The press kit for Pnevmo-Capsula: Dieselnautica is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.