
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
SLIMESHOT is an action roguelike about a climb that changes you. Ascend eleven floors of a god's tower with a weapon that rewards timing over trigger speed, heal only by devouring the dead, and grow a body you chose out of the things you consumed along the way.
The press kit for Slimeshot is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.