
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Humanity has melted into a massive, living mass of flesh. Born from a drop of blood at the bottom of this nightmare, you must push living walls, carve tunnels, and gather resources to escape. A short, tense body horror experience.
The press kit for LimeFlesh is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.