
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A push-your-luck roguelike sackbuilder where you feed candy to a worm called Grommy. Draw candies from your sack, chain their effects, and feed Gromintler BUT NOT TOO SWEET!
The press kit for NARNOK: Feed Grommy Candy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.