
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Every corpse is a resource. Your necromancer fights on the battlefield: capture mana wells, cast spells, and animate fallen foes into a growing undead horde. A turn-based tactics campaign where you will serve the villain conquering the world, or find a way to rebel.
The press kit for NecroMarch is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.