
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Werewolf, but you'll actually finish a game. Three Nights: Moonfall is a multiplayer social deduction game trimmed down to three nights: enough time to build trust, just enough time to betray it. Trust no one. Survive three nights.
The press kit for Three Nights: Moonfall is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.