
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An adult life simulation and deck-building card game where you manage daily needs, collect and trade cards, upgrade your home, and play strategic matches against Clients with distinct personalities.
The press kit for Clientele 2: A Sexy Deck Builder is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.