
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
At a Snail's Pace is a pixel-art game about a snail in a storm. Lightning strikes in ten-second intervals, and you better be under a shelter when it does! Your snail moves only a bit when you press the arrow keys, so you must spam the keys as fast as humanly possible! Think you can beat all the levels?
The press kit for At a Snail's Pace is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.