
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A local shared-screen party game for 1–10 players: use phones as controllers over the same Wi-Fi, race and slap through three biblical obstacle courses, then face Jesus in the Final Judgment. No mobile app is required.
The press kit for Run, Jesus, Run! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.