
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A biblically chaotic game for 1–10 players. Rally your friends and use your phones as controllers, or take on Solo Run in an interactive livestream where your viewers unleash sheep, locusts, miracles, and more mayhem. Race, slap your way through the chaos, and face Jesus in the Final Judgment.
The press kit for Run, Jesus, Run! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.