
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The cosy video game stacking sim. Sort the chaos and race the clock! Grab and hurl game cases onto shelves, then upgrade your speed, reach, and throw. Can you conquer small, medium, large, and totally randomised procedural store layouts?
The press kit for A Game About Games is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.