
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Tanto is an asymmetric multiplayer horror game where four Victims explore a procedurally generated maze, solve cooperative puzzles, use specialized equipment, and search for an exit while a fifth player controls the Entity that tracks, disrupts, and hunts them before they can escape.
The press kit for Tanto is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.