
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Manage a base of survivors during the zombie apocalypse. Send squads on sorties on a real map of any city in the world, make decisions via radio when they get into trouble and remember: you are powerless outside the radio range. Build modules, defend the perimeter and don't let the base die.
The press kit for The Last Few is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.