
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Control two characters with one move. Guide Wanderer and Echo through different walls while keeping them within reach of their tether. Solve 60 puzzles across four worlds, then take on 60 Challenge Mode levels with separate exits.
The press kit for Phase Sync is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.