
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In a world emptied by the zombie apocalypse, loot the houses left behind — a first-person co-op stealth horror for up to 4 players. Team up to gather supplies and escape alive! Every sound draws zombies, from footsteps to your voice over the mic. Evade them, or disguise yourself as one to slip past.
The press kit for Empty House is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.