
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Zala is a roguelike about breaking bricks and catching thousands of gold coins. Combine 100+ game changing upgrades, destroy 1000+ unique stages and fight powerful bosses made of curse bricks. Make the right choices and you'll swim in gold.
The press kit for Zala is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.