
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Immerse yourself in the psychological horror of the Backrooms and urban legends, in VR. No jumpscares — just the fear of truly being there. Watch your sanity… you wouldn't want to actually become one of them.
The press kit for BackroomsVR:Zero is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.