
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Ascend the tower. Become Kim, a boy marked by a curse, and cut through the ruins of a vanished ether civilization, hunt down what stalks the dark, and climb toward a truth that turns everything upside down. A 2D pixel art roguelite shooter where how you fight shapes who you become.
The press kit for AscendiA is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.