
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological horror game where you play as an unnamed employee of Tervex Industries. Navigate a 2000s-era computer to explore the fragmented memories of Alex Smith, a patient experiencing psychosis. Piece together her distorted memories and uncover disturbing family secrets.
The press kit for He Was Here is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.