
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
"I never wanted praise. I just wanted to be respected." A cursed fox-exorcist and Seoroa find solace in each other while solving mysterious demon cases. Dive into an emotional, story-driven visual novel about rejection, acceptance, and an unforgettable bond.
The press kit for 여우 퇴마사는 존중받고 싶었다. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.